Towns

Towns are the most important locations in the game, with a majority of the important Npcs.

Starting Town
The Starting Town is the first town in the game, and the one that every player starts at. In order to be unlocked, the player must save the Blacksmith from floor 3 of the Dungeon, which they will then unlock the rest of the town. Unlike the other towns, the Railroad station is already built. The Temporary Item shop has to be built for 400 gold.

Npcs/Shops

 * Blacksmith [Armor, Weapon, Speed]
 * Wizard [Critical Chance, Mana, Mana Regeneration]
 * Shopkeeper [Permanent Items]
 * Mayor [Abilities]
 * Clothes Clown [Clothes]
 * Conductor [Fast Travel]
 * Goblin 1 [Temporary Items]
 * Goblin 2 [Star Resetting]
 * Job Board

Dungeon/Boss
The Dungeon of the Starting Town is Bonezo's Castle, and it's boss is Bonezo.

Desert Town
The Desert town is the second town unlocked by the player, and is located in well, the desert. It's straight right from the Starting Town, the path leading to it starting at the bottom of the Starting Town, near the Conductor. There is a Railroad Station but it must be repaired for 3000 gold in order to be used. It is unlocked by defeating Bonezo, and if attempting to enter before defeating Bonezo, the path will be blocked by a lumberjack cutting trees. The Temporary Item shop has to be built for 400 gold.

Npcs/Shops

 * Blacksmith [Armor, Weapon, Speed]
 * Wizard [Critical Chance, Mana, Mana Regeneration]
 * Shopkeeper [Permanent Items]
 * Trainer [Abilities]
 * Clothes Clown [Clothes]
 * Conductor [Fast Travel]
 * Goblin 1 [Temporary Items]
 * Job Board

Dungeon/Boss
The Dungeon of the Desert Town is the Pyramid, and it's boss is the Sphinx.

Mining Town
The Mining Town is the third unlocked by the player, and is located in a rainy forest. It's right and then up from the desert town, the path leading to it also right next to the Conductor. Its walk is ALOT further then the distance between the Starting and Desert towns, however. It is unlocked by defeating the Sphinx, and if attempting to enter before defeating the Sphinx, the path will be blocked by a lumberjack cutting trees. The Temporary Item shop has to be built for 400 gold.

Npcs/Shops

 * Blacksmith [Armor, Weapon, Speed]
 * Wizard [Critical Chance, Mana, Mana Regeneration]
 * Shopkeeper [Permanent Items]
 * Trainer [Abilities]
 * Conductor [Fast Travel]
 * Goblin 1 [Temporary Items]
 * Goblin 2 [Star Resetting]
 * Job Board

Dungeon/Boss
The Dungeon of the Mining Town is the Mines, and it's boss is King Mole.

Port Town
The Port town is the fourth and (currently) final town unlocked by the player. It is located in the middle of an ocean, and to the left of the Mining Town. It's pretty close, especially when compared to the distance between the Desert and Mining town. It is unlocked by defeating King Mole, and if attempting to enter before defeating King Mole, the path will be blocked by a builder trying to fix a broken bridge. Port Town DOES have a Conductor, but its a bit far away to the side.

Npcs/Shops

 * Blacksmith [Armor, Weapon, Speed]
 * Wizard [Critical Chance, Mana, Mana Regeneration]
 * Shopkeeper [Permanent Items]
 * Trainer [Abilities]
 * Goblin 1 [Temporary Items]
 * Job Board
 * Conductor [Fast Travel, a bit far away]

Dungeon/Boss
The Dungeon of the Port Town is the Water Temple, and it's boss is Captain Calamari.